namespace Table.DataModel
{
    public class TableUnionBatteryLev
    {
        /// <summary>
        ///主键
        /// </summary>
        public int id;
        /// <summary>
        ///炮台id
        /// </summary>
        public int batteryId;
        /// <summary>
        ///炮台等级
        /// </summary>
        public int batteryLev;
        /// <summary>
        ///建造次数上限
        /// </summary>
        public int buildNumLimit;
        /// <summary>
        ///技能激活上限
        /// </summary>
        public int activeSkillLimit;
        /// <summary>
        ///升级经验
        /// </summary>
        public int upgradeExp;
        /// <summary>
        ///炮台攻击
        /// </summary>
        public string batteryAtt;
        /// <summary>
        ///炮台防御
        /// </summary>
        public string batteryDef;
        /// <summary>
        ///炮台生命
        /// </summary>
        public string batteryHp;
        /// <summary>
        ///炮台速度
        /// </summary>
        public string batterySpeed;
        /// <summary>
        ///公会属性直接加成
        /// </summary>
        public string unionPropAdd;
        /// <summary>
        ///公会属性百分比加成
        /// </summary>
        public string unionPropPerAdd;
    }
}
